CRasViewer | |
VPBezier | A Bezier curve |
VPBiaxialJoint | A joint with two rotational degrees of freedom |
VPBoundingBox | Axis aligned bounding box |
VPBox | |
VPCamera | Virtual camera |
VPColor | RGBA color representation |
VPCondylarJoint | FixMe: This class is not implementated yet |
VPCone | |
VPCurve | FixMe: Put detailed description here |
VPCutPlane | |
VPCutTools | |
VPCutVolume | |
VPCylinder | Cylinders are created along the z axis, with bottom at zero and top at height |
VPDirectionalLight | |
VPDistanceValue | |
VPDof | Degree Of Freedom - basic component of a VPJoint |
VPEdge | |
VPEllipsoidJoint | FixMe: This class is not implementated yet |
VPFace | |
VPGraphicObj | An scene node that is associated with a shape |
VPHingeJoint | |
VPImage | |
VPImage2D | |
VPJoint | Representation of joints |
VPJointMotion | |
VPLight | Represents a light source |
VPMaterial | Material properties for graphical objects |
VPMatrix | |
VPMemoryObj | A "Memory Object" is a VPAT object that has some memory allocation attributes, allowing VPAT to auto dealocate its memory space |
VPMesh | A mesh is part of an graphical object, in which faces are made of vertices according to some rule of formation |
VPMeshObject | Graphical object made of polygon meshes |
VPModifier | FixMe: Put a detailed description here |
VPMovement | |
VPPivotJoint | |
VPPlane | |
VPPlaneJoint | |
VPPoint | Abstract class that provides a common base for point and vector classes |
VPPoint2D | |
VPPoint3D | Storage and manipulation of 3D points |
VPPoint4D | Points and vectors using homogeneous coordinates |
VPPointLight | This is a VPLight with attenuation |
VPPointValue | |
VPPolyaxialJoint | A joint with three rotational degrees of freedom |
VPQuantificationTools | |
VPRayCasting | |
VPRaySegment | |
VPRotation | |
VPSaddlelJoint | FixMe: This class is not implementated yet |
VPScene | A set of objects, lights and cameras |
VPSceneNode | Base class for objects that compose a scene graph |
VPSlice | |
VPSphere | A sphere |
VPSpotLight | Spot Light representation |
VPTable | |
VPTexture | 2D image to use as texture |
VPTransform | Geometric transformations |
VPTranslation | |
VPUniaxialJoint | |
VPVector3D | |
VPVertex3D | |
VPView | |
VPVolume | |
VPVolumeValue | |
xyz | |
xyzc |