GetW() | VPPoint | [inline, virtual] |
GetX() | VPPoint | [inline, virtual] |
GetXY(float &x, float &y) | VPPoint | [inline, virtual] |
GetXYZ(float &x, float &y, float &z) | VPPoint | [inline, virtual] |
GetXYZW(float &x, float &y, float &z, float &w) | VPPoint | [inline, virtual] |
GetXZ(float &x, float &z) | VPPoint | [inline, virtual] |
GetY() | VPPoint | [inline, virtual] |
GetYZ(float &y, float &z) | VPPoint | [inline, virtual] |
GetZ() | VPPoint | [inline, virtual] |
operator-(int num) | VPPoint2D | |
operator=(VPPoint2D p) | VPPoint2D | |
SetW(float z) | VPPoint | [inline, virtual] |
SetX(float x) | VPPoint | [inline, virtual] |
SetXY(float x, float y) | VPPoint | [inline, virtual] |
SetXYZ(float x, float y, float z) | VPPoint | [inline, virtual] |
SetXYZW(float x, float y, float z, float w) | VPPoint | [inline, virtual] |
SetXZ(float x, float z) | VPPoint | [inline, virtual] |
SetY(float y) | VPPoint | [inline, virtual] |
SetYZ(float y, float z) | VPPoint | [inline, virtual] |
SetZ(float z) | VPPoint | [inline, virtual] |
vpGetPoint2D(void) | VPPoint2D | |
vpGetX() | VPPoint2D | |
vpGetXY(float &_x, float &_y) | VPPoint2D | |
vpGetY() | VPPoint2D | |
VPPoint2D() | VPPoint2D | |
VPPoint2D(float xi, float yi) | VPPoint2D | |
vpSetX(float _x) | VPPoint2D | |
vpSetXY(float _x, float _y) | VPPoint2D | |
vpSetY(float _y) | VPPoint2D | |
x | VPPoint2D | |
y | VPPoint2D | |