#include <vpvector3d.h>
Inheritance diagram for VPVector3D:
Definition at line 47 of file vpvector3d.h.
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Definition at line 40 of file vpvector3d.cpp. |
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Definition at line 57 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 70 of file vpvector3d.cpp. |
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Definition at line 200 of file vpvector3d.cpp. |
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Definition at line 189 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 253 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 117 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 154 of file vpvector3d.cpp. |
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Definition at line 132 of file vpvector3d.cpp. |
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Definition at line 226 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 178 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 165 of file vpvector3d.cpp. References VPPoint3D::vpGetX(), VPPoint3D::vpGetY(), VPPoint3D::vpGetZ(), VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 143 of file vpvector3d.cpp. References VPPoint3D::vpGetX(), VPPoint3D::vpGetY(), VPPoint3D::vpGetZ(), VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 240 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 214 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 266 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 82 of file vpvector3d.cpp. |
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Definition at line 99 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 304 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. Referenced by VPRayCasting::ShadeSpecular(), VPRayCasting::vpFindSphereIntersectionPoints(), VPRayCasting::vpProcessILight(), VPVolume::vpProcessLightedVolume(), and VPRayCasting::vpProcessSpecularILight(). |
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Definition at line 371 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 359 of file vpvector3d.cpp. References VPPoint3D::vpGetX(), VPPoint3D::vpGetY(), VPPoint3D::vpGetZ(), VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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Definition at line 383 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. Referenced by VPPlane::TestPoint(), VPCutPlane::vpDComputation(), and VPCutPlane::vpRender(). |
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Definition at line 395 of file vpvector3d.cpp. Referenced by VPPlane::TestPoint(), VPCutPlane::vpDComputation(), and VPCutPlane::vpRender(). |
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Definition at line 408 of file vpvector3d.cpp. References VPPoint3D::x. Referenced by VPPlane::TestPoint(), VPCutPlane::vpDComputation(), and VPCutPlane::vpRender(). |
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Definition at line 344 of file vpvector3d.cpp. References VPPoint3D::x, VPPoint3D::y, and VPPoint3D::z. |
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