SharpGL Roadmap
Below is the current roadmap for SharpGL.
SharpGL 2.0
- Overhaul of the Core SharpGL functionality
- Separation of WinForms code into a WinForms library
- Support for various render context providers
- Support for Hardware Acceleration
- Support for Core Functionality up to OpenGL 4.2
- Support for OpenGL extensions up to OpenGL 4.2
- Addition of a native WPF library, without the use of WinFormsHost
SharpGL 2.1
- Overhaul of the Scene Graph
- Update of the roadmap