ApplyEntityImpulse()

语法

ApplyEntityImpulse(#Entity, x, y, z [, PositionX, PositionY, PositionZ])
概要
Apply an impulse to the entity. The new impulse is added to the current force of the entity.

参数

#Entity The entity to use.
x, y, z The impulse values.
PositionX, PositionY, PositionZ (optional) The position relative to the entity center where the impulse should be applied.

返回值

无.

已支持操作系统

所有

<- ApplyEntityForce() - Entity Index - AttachEntityObject() ->