TerrainTilePointX()
语法
Result = TerrainTilePointX(#Terrain, TileX, TileY, x, y, z)概要
Returns the 'x' position of the point in the terrain tile.
参数
#Terrain The terrain to use. TileX The tile 'x' index. TileY The tile 'y' index. x, y, z The position of the point in the world (in world unit).
返回值
Returns 'x' position (in pixels) of the point in the terrain tile.
参阅
CreateTerrain(), DefineTerrainTile()
已支持操作系统
所有