UpdateTerrainTileLayerBlend()

语法

UpdateTerrainTileLayerBlend(#Terrain, TileX, TileY, Layer)
概要
Updates the terrain tile blend layer. This is needed after modifying the layer blend value with SetTerrainTileLayerBlend().

参数

#Terrain The terrain to use.
TileX The tile 'x' index.
TileY The tile 'y' index.
Layer The layer index to update. The first layer index starts from 0. The maximum number of layers is defined when creating the terrain, see CreateTerrain().

返回值

无.

参阅

CreateTerrain(), SetTerrainTileLayerBlend()

已支持操作系统

所有

<- UpdateTerrain() - Terrain Index