UpdateMesh()
语法
UpdateMesh(#Mesh, SubMesh)概要
Start the mesh update, to modify in real time its vertices and other values. The mesh has to be created with the #PB_Mesh_Dynamic flag. Once the mesh modifications are finished, FinishMesh() needs to be called. The mesh can use the following commands to change their properties: MeshIndex(), MeshFace(), MeshVertexPosition(), MeshVertexNormal(), MeshVertexTangent(), MeshVertexColor() and MeshVertexTextureCoordinate().
参数
Mesh The mesh to use. SubMesh The submesh index to modify. The first submesh index is 0 (main mesh).
返回值
无.
参阅
CreateMesh(), MeshIndex(), MeshFace(), MeshVertexPosition(), MeshVertexNormal(), MeshVertexTangent(), MeshVertexColor() MeshVertexTextureCoordinate()
已支持操作系统
所有