LightDirectionY()

语法

Result = LightDirectionY(#Light [, Mode])
概要
Returns the 'y' direction vector of the light.

参数

#Light The light to use.
Mode (optional) The mode to get the 'y' direction vector. It can be one of the following value:
  #PB_Absolute: get the absolute 'y' direction vector of the light in the world (default).
  #PB_Relative: get the 'y' direction vector of the light relative to its parent.

返回值

The 'y' direction vector of the light. This value is always between -1.0 and 1.0.

参阅

LightDirectionX(), LightDirectionZ(), LightDirection()

已支持操作系统

所有

<- LightDirectionX() - Light Index - LightDirectionZ() ->