TerrainLocate()

语法

TerrainLocate(#Terrain, x, y, z)
概要
Changes the terrain absolute location in the world.

参数

#Terrain The terrain to use.
x, y, z The new absolute location in the world (in world unit).

返回值

无.

参阅

CreateTerrain()

已支持操作系统

所有

<- TerrainHeight() - Terrain Index - TerrainMousePick() ->