MeshPoseName()

语法

Result$ = MeshPoseName(#Mesh, PoseIndex)
概要
Returns the pose name in the mesh. A pose is a predefined vertex animation in the mesh.

参数

#Mesh The mesh to use.
PoseIndex The pose index to get the name. The first pose index starts from zero. The index has to be lower than the result of MeshPoseCount().

返回值

Returns the pose name at the specified index.

参阅

MeshPoseName(), AddVertexPoseReference()

已支持操作系统

所有

<- MeshPoseCount() - VertexAnimation Index - UpdateVertexPoseReference() ->