FinishMesh()
语法
FinishMesh(Mode)概要
Finish the creation of the current mesh started with CreateMesh().
参数
Mode If set to #True, the mesh will be converted to a static mesh and will be not modifiable anymore. If set to #False, the mesh will still be modifiable with UpdateMesh(). Static meshes are faster to render than dynamic meshes.
返回值
无.
参阅
CreateMesh()
已支持操作系统
所有