SetOrientation()

语法

SetOrientation(ObjectID, x, y, z, w)
概要
Set the orientation of the specified object.

参数

ObjectID The object ID to set the orientation. It can be one of the following type:
  - Camera         : use CameraID() to get a valid ID.
  - Entity         : use EntityID() to get a valid ID.
  - Light          : use LightID() to get a valid ID.
  - Mesh           : use MeshID() to get a valid ID.
  - Node           : use NodeID() to get a valid ID.
  - ParticleEmitter: use ParticleEmitterID() to get a valid ID.
  - BillboardGroup : use BillboardGroupID() to get a valid ID.
  - Text3D         : use Text3DID() to get a valid ID.
x, y, z, w The new orientation value.

返回值

无.

参阅

FetchOrientation()

已支持操作系统

所有

<- SetGUITheme3D() - Engine3D Index - SetRenderQueue() ->