EnableWorldCollisions()
语法
EnableWorldCollisions(State)概要
Enable or disable the collisions in the world.
参数
State If nonzero, the collisions will be enabled (default). The collisions is applied to all the entities which have a body set with EntityPhysicBody(). Collisions only work if the physics engine is enabled with EnableWorldPhysics().
返回值
无.
参阅
EnableWorldPhysics()
已支持操作系统
所有