CreateMaterial()
语法
Result = CreateMaterial(#Material, TextureID)概要
Creates a new material using the specified texture.
参数
#Material A number to identify the new material. #PB_Any can be used to auto-generate this number. TextureID The texture to use. A valid 'TextureID' can be easily obtained with TextureID().
返回值
Nonzero if the material was successfully created, zero otherwise. If #PB_Any was used for the #Material parameter then the generated number is returned on success.
已支持操作系统
所有