CameraRenderMode()

语法

CameraRenderMode(#Camera, RenderMode)
概要
Changes the mode in which the world is displayed through a camera. When you create a new camera, using the CreateCamera() function, the default render mode is to display the world with full details and textures.

参数

#Camera The camera to use.
RenderMode The value representing the way in which the world should be rendered. This should be one of the following values:
  #PB_Camera_Plot     : Renders the whole scene by showing only the vertices (plots)
  #PB_Camera_Wireframe: Renders the whole scene by showing only the triangles (lines)
  #PB_Camera_Textured : Renders the whole scene at full detail, with textures.

返回值

无.

已支持操作系统

所有

<- CameraRange() - Camera Index - CameraRoll() ->