CreatePlane()
语法
Result = CreatePlane(#Mesh, TileSizeX, TileSizeZ, TileCountX, TileCountZ, TextureRepeatCountX, TextureRepeatCountZ)概要
Create a new plane.
参数
#Mesh The number to identify the new mesh. #PB_Any can be used to auto-generate this number. TileSizeX X size of the a single tile, in world unit, of the plane. A tile is the base component of a plane. A plane can be composed of lot of tiles to make it bigger and allow deformation. TileSizeZ Z size of the a single tile, in world unit, of the plane. A tile is the base component of a plane. A plane can be composed of lot of tiles to make it bigger and allow deformation. TileCountX Number of tiles used to create the X axis of the plane. TileCountZ Number of tiles used to create the Z axis of the plane. TextureRepeatCountX Number of time the texture applied to the plane will be repeated on the X axis. To apply the whole texture all over the X axis, just use 1. TextureRepeatCountZ Number of time the texture applied to the plane will be repeated on the Z axis. To apply the whole texture all over the Z axis, just use 1.
返回值
Returns nonzero if the mesh was created successfully and zero if there was an error. If #PB_Any was used as the #Mesh parameter then the new generated number is returned on success.
参阅
FreeMesh(), CreateSphere(), CreateMesh(), CreateCube(), CreatePlane(), CreateLine3D()
已支持操作系统
所有