SaveTerrain()

语法

SaveTerrain(#Terrain, ModifiedOnly)
概要
Saves the terrain to disk, using the filename and extension defined with CreateTerrain().

参数

#Terrain The terrain to save.
ModifiedOnly If sets to #True, the terrain will be saved only if it has been modified since the last save. If sets to #False, it will always be saved.

返回值

无.

参阅

CreateTerrain()

已支持操作系统

所有

<- GetTerrainTileLayerBlend() - Terrain Index - SetTerrainTileHeightAtPoint() ->