CameraLookAt()

语法

CameraLookAt(#Camera, x, y, z)
概要
The point (in world unit) that a camera will face.

参数

#Camera The camera to use.
x, y, z The position (in world unit) to point the camera at.

返回值

无.

已支持操作系统

所有

<- CameraID() - Camera Index - CameraPitch() ->