ApplyEntityImpulse()
Syntax
ApplyEntityImpulse(#Entity, x, y, z [, PositionX, PositionY, PositionZ])Description
Apply an impulse to the entity. The new impulse is added to the current force of the entity.
Parameters
#Entity The entity to use. x, y, z The impulse values. PositionX, PositionY, PositionZ (optional) The position relative to the entity center where the impulse should be applied.
Return value
None.
Supported OS
All