Super Mario Bros With SFML in C#

This project was really intended to develop a game engine for 2d plaformers. In doing so, it took shape of Super Mario Bros.


This is my attempt at remaking the famous SMB game for the Nintendo 8-bit. Consider it a demo right now, as it is VERY incomplete. But the engine is developing. Hopefully it may help someone else develop a 2d platform game. It utilizes SFML.

Id love to see this a complete game, so if you are interested in working on it, please feel free to jump in.

Note: I am not a professional game developer! Just a hobby project.

Cursor keys to move, space bar jumps. Requires .NET 4.5 framework

Updates

1/31/15
1/25/15
1/22/15
1/18/15
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