[This is preliminary documentation and is subject to change.]

Sends a "message" directly to a user's browser, which can be handled in FBJS.

Namespace:  Facebook.Api.Controllers
Assembly:  Facebook (in Facebook.dll) Version: 0.2009.3.23 (0.2009.3.23)

Syntax

C#
public FacebookResponse<bool> Send(
	long recipient,
	string eventName,
	string message
)
Visual Basic (Declaration)
Public Function Send ( _
	recipient As Long, _
	eventName As String, _
	message As String _
) As FacebookResponse(Of Boolean)
Visual C++
public:
FacebookResponse<bool>^ Send(
	long long recipient, 
	String^ eventName, 
	String^ message
)

Parameters

recipient
Type: System..::.Int64
The user ID of the message recipient.
eventName
Type: System..::.String
Name of the "event" for which messages will be sent and received (max length: 128 bytes). Use this
CopyC#
event_name
when you initialize the LiveMessage FBJS object so your recipient can receive the message.
message
Type: System..::.String
A JSON-encoded string of the message to send (max length: 1024 bytes).

Return Value

[Missing <returns> documentation for "M:Facebook.Api.Controllers.LiveMessageController.Send(System.Int64,System.String,System.String)"]

See Also

LiveMessageController Class
Facebook.Api.Controllers Namespace