<?xml version="1.0" encoding="utf-8" ?> <configuration> <appSettings> <!-- BrowserGameFramework Common Keys--> <!-- LogFileFolder - Path to the specific folder --> <add key="LogFileFolder" value="E:\\LogFiles"/> <!-- LogFileMode - Loglevel (1) = Only Error | (2) = Error and Warning | (3) Error Warning and Info | (4) Error , Warning, Info verbose --> <add key="LogFileMode" value="4"/> <!-- Folder for unittesting xml --> <add key="TestDataFolder" value="E:\Development\tfs\Dev\Workspace\BrowserGameFrameworkTest\TestData\"/> <!-- BrowserGameFramework Account Keys--> <!-- Enables the registration function --> <add key ="RegistrationEnabled" value="true"/> <!-- Path to the registration activation page--> <add key ="RegistrationActivationUrl" value="http://localhost/activate"/> <!-- Do a automatic ban for duplicate register user--> <add key ="AutoBanDuplicateRegister" value="true"/> <!-- Writes an authentication log into the 'AuthenticationLog" Table in Sql Server Database --> <add key ="WriteAuthenticatonLog" value="true"/> <!-- New User are not allowed to login, until a administrator has unlock the new account --> <add key ="SetNewUserToWaitForUnlock" value="false"/> <!-- prevent registration for new user, if the maximum is reached. 0 is disabled --> <add key="MaximumActiveUserInGame" value="0"/> <!-- Enables the Emailverification --> <add key="EmailVerification" value="true"/> <!-- BrowserGameFramework Database Keys--> <!-- ConnectionString for backend / Database --> <add key ="BGFDbConnectionString" value="Data Source=WOLF\SQLEXPRESS;Initial Catalog=BgfDB;Integrated Security=True;Pooling=True"/> <!-- BrowsergameFramework Mail Keys--> <!-- Path to SMTP Server--> <add key ="SmtpHost" value=""/> <!-- Port of SMTP Server --> <add key ="SmtpPort" value="25"/> <!-- Enables the ssl connection --> <add key ="UseSSL" value="false"/> <!-- The smtp user - sometimes the same as the emailadress --> <add key ="SmtpUser" value=""/> <!-- Password for smtp outbox --> <add key ="SmtpPass" value=""/> </appSettings> </configuration>