Build Notes

You need to have the windows sdk (8.0) installed (for the latest version of directx). http://msdn.microsoft.com/en-us/library/windows/desktop/hh852363.aspx

There is a post-build event for the BattleBlocks project that copies d3dcompiler_46.dll from the windows 8 sdk directory to the output directory (for run time shader compiling), make sure you don't have spaces in the directory where you check out the code otherwise there will be build errors.