This tutorial will show you how to extend the Animation Library's content pipeline by creating a processor that does not pre-compute the animations to 60 frames per second.

The animation library interpolates animations to 60 fps if they are not already precomputed to a faster frame rate. In our case, the dwarf is already interpolated for most (if not all) animations to a pretty high frame rate (but less than 60 fps), so the difference is hard to catch with the human eye. However, many exporters don't offer the option of exporting interpolated animations.
    [ContentProcessor]
    public class MyProcessor : AnimatedModelProcessor
    {
        protected override AnimationContent ProcessAnimation(AnimationContent animation)
        {
            return animation;
        }
    }