Vivid3D User Manual
/1. Getting the engine
At the time of writing((01/07/2010) the engine is only available via mercurial source control. I will be making commits on a daily basis unless I encounter any problems and don't have anything to commit.
I use VisualHG alongside TortoiseHG to grab and update the source code. VisualHG is a codeplex project I believe.
/2. Using the engine
At the time of writing, the engine is not in a usable state. it compiles, and you can do basic things like create a display window, or a transform graph, or even a mesh node, but there is no capability to render.
I will update these docs in the coming days as progress I made. so do not lose your mind trying to get it displaying something just yet :)
/3. Donating to the AntonySPCA
Antony needs money. Antony has no food or shelter. Antony needs YOUR money. donate via thump HEY!!! THAT SMARTS!!! THUMP!!! OUCH!!!!