TypeScriptTD is a port of ScriptTD to the TypeScript language. It uses the Phaser HTML5 game engine and therefore runs in any compatible browser. You can check the original source code and documentation ofScriptTD at
https://scripttd.codeplex.com/ The Phaser framework is also open source:
http://phaser.io/I hosted a version in my (unfinished) blog:
http://torbensblog.azurewebsites.net/typescripttd/Please enjoy the game and send me any kind of feedback :)
Mayor changes I made:
- Towers are available at every map
- Data is saved in JSON, instead of XML
- No resistances
- No highscores (A highscore list would be very easy to hack)
- No audio (Audio files would add 5mb to the game and greatly increases the loading time)
- No hit effects (If I get enough feedback, I will add it ;)
People, credit, and thanks:
The makers of ScriptTD:
- Primary Developer: Michael Quandt
- PM & Dev: Clint Rutkas
- PM & Maps: Larry Larsen
- Graphics: 10 Volt Media