To collect and vast knowlage of HaloReach file types/structures built into a simple application using advanced classes for easy modification.
Obviously, the entire project will be open-sauce under the GNU GENERAL PUBLIC LICENSE.
=Engine
==Halo=AA
===gameAssetLevel
====gameExecutable
====> physicsConstant.cs
====> forgeSettings.cs
====> signingKeys.cs
====maps
=====font
=====images
=====> mapImageBLF.cs
=====info
=====> mapInfo.cs
===Campaign
===Multiplayer
====Forge
===Theater
===> playerChunkData.cs
===> playerTableIndex.cs
=Windows Explorer
=> checkFileInfo.cs
=> iniClass.cs
=> quickTasks.cs
=X360
=> containerHeaderData.cs
N/A, contant updates as it's developed. Expect first public alpha (α) release, around 6-7th March 2011.
- Xerax
- Xerax
- ThunderWaffle
- ManBearPig