Project Description A small XNA game in the Worms Style. It runs on the Zune, Windows, and Xbox with a few tweaks. The code is still in for per-pixel collision and deformable terrain however the current version does not use that code because of Zune performance problems.
See Releases page for the latest update
The Title Screen, Player Selection and Weapon selection Menu
Some in-game shots
Controls for the game are simple
In any Menu
Press in and Up or In and Down to change which option you have selected
Press in on the D-Pad to select your current optoin
In the Weapon Selection Menu
same as any other Menu
Press Play/Pause to exit it without any changes
In the Game (Not in shooting mode)
Push left or right on the D-Pad to move your unit to the left or right
Push In on the center of the D-Pad to deploy your weapon (Your not in Shooting Mode)
Push the Play/Pause button to get the weapon selection menu
Press Back to end your turn, Hold Back to quit
In the Game (In Shooting Mode)
Push Up/Down on the D-pad to adjust hte angle of your shot
Press In on the D-Pad (HOLD IT)
When you release the D-Pad you will shot with a power = the time you held the D-Pad in
Press play/pause to cancel shooting (in case your facing the wrong direction)