Note: Source code is now available via github: http://github.com/bretternst/henge3d

Project Description
Henge3D is a 3D physics library written in C# for XNA. It is implemented entirely in managed code and is compatible with the XBOX 360.

Overview:
Videos:
http://www.youtube.com/watch?v=TqwxOYb5UGk
http://www.youtube.com/watch?v=UQXN6hJGZbk
http://www.youtube.com/watch?v=aFEGfdzv7zk

I don't claim to have invented any of the math or concepts used in this library. A very big THANKS and a bunch of credit should go to the following people:
API Documentation currently comes in the form of a sample project (Holodeck) and fairly thorough Intellisense comments. More formal documentation may be produced if there is interest in this project. I can also answer questions here on the discussion board.

To use the Holodeck sample:
...and on the 360: