using System; using Bugzproxy; class ListBugClass { static public int Main( string[] args ) { //////////////////////////////////////////////////////////// // Use common class to get all arguments SimpleAppArgs argParser = new SimpleAppArgs( "ListBug.exe", "Program to list the server information about bug 1" ); // If parsing fails, bail out if ( ! argParser.Parse( args ) ) { return 1; } Console.WriteLine( "Using server {0}:{1}/{2}", argParser.Host, argParser.Port, argParser.Path ); // Console.WriteLine( "Using username {0} and password {1}", argParser.User, argParser.Password ); // Construct server, based on arguments, setup tracer if user set option Server server = new Server( argParser.Host, argParser.Port, argParser.Path ); if ( argParser.Trace ) { server.TraceWriter = System.Console.Out; } //////////////////////////////////////////////////////////// // Real program starts here Console.WriteLine( "Id\tAlias\tSummary\tCreated\tChanged" ); // We may need a login to access this bug, but we try without Bug b; try { b = server.GetBug( 1 ); } catch (Exception e) { Console.WriteLine( "An exception occured. Try running with --trace? Exception follows"); Console.WriteLine( e ); return 1; } Console.WriteLine( b.Id + "\t" + b.Alias + "\t" + b.Summary + "\t" + b.Created + "\t" + b.Changed ); return 0; } }